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	<title>Comments on: Inside Deadliest Warrior’s Combat Simulator</title>
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	<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/</link>
	<description>Martial arts for personal development</description>
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		<title>By: The Deadliest Warrior&#8217;s advanced computer simulation &#171; All that is wrong with the world&#8230;</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-11411</link>
		<dc:creator>The Deadliest Warrior&#8217;s advanced computer simulation &#171; All that is wrong with the world&#8230;</dc:creator>
		<pubDate>Tue, 23 Feb 2010 07:39:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-11411</guid>
		<description>[...] After searching to try and find out more about this advanced computer simulation, I came across this blog by Martial [...]</description>
		<content:encoded><![CDATA[<p>[...] After searching to try and find out more about this advanced computer simulation, I came across this blog by Martial [...]</p>
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		<title>By: JoebaFett</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-11400</link>
		<dc:creator>JoebaFett</dc:creator>
		<pubDate>Thu, 18 Feb 2010 11:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-11400</guid>
		<description>Possible pitches for the show&#039;s 2nd Season

Deadliest Warrior: Season 2

Ep1. Scissors vs Rock (guest appearance by paper)!
Ep2. Spidey vs The Orkin Man!
Ep3. Human Torch vs Tough-actin Tinactin!
Ep4. Chuck Norris vs The Death Star.
Ep5. Pope vs Zombie.
Ep6. BobaFett Vs Dogg the Bounty Hunter.
Ep7. MIT vs Cal Tech (had to throw the geeks in there).
Ep8. Cake vs Pie!
Ep9. Samurai vs Jedi!
Ep10. Ninja vs Hot coffee (we&#039;re talkin like McDonald&#039;s Hot, and the lids not on all the way, and you&#039;re in like rush hour traffic, and you slam on the brakes cuz you start driftin foward, and it boils your crotch, yeah that kinda hot!).
Ep11. Crazy Gideon vs The Federated guy. (anyone under 30 needs to do some 80&#039;s research to understand that joke!)
Ep12. MMA fighter vs Female Orangutang in heat.
Ep13. The explosive season finale! Bread vs Tortilla!

Although if you can&#039;t wait for the second season, a more entertaining solution is to get drunk and set up Soul Calibur for 5 rounds cpu vs cpu!</description>
		<content:encoded><![CDATA[<p>Possible pitches for the show&#8217;s 2nd Season</p>
<p>Deadliest Warrior: Season 2</p>
<p>Ep1. Scissors vs Rock (guest appearance by paper)!<br />
Ep2. Spidey vs The Orkin Man!<br />
Ep3. Human Torch vs Tough-actin Tinactin!<br />
Ep4. Chuck Norris vs The Death Star.<br />
Ep5. Pope vs Zombie.<br />
Ep6. BobaFett Vs Dogg the Bounty Hunter.<br />
Ep7. MIT vs Cal Tech (had to throw the geeks in there).<br />
Ep8. Cake vs Pie!<br />
Ep9. Samurai vs Jedi!<br />
Ep10. Ninja vs Hot coffee (we&#8217;re talkin like McDonald&#8217;s Hot, and the lids not on all the way, and you&#8217;re in like rush hour traffic, and you slam on the brakes cuz you start driftin foward, and it boils your crotch, yeah that kinda hot!).<br />
Ep11. Crazy Gideon vs The Federated guy. (anyone under 30 needs to do some 80&#8217;s research to understand that joke!)<br />
Ep12. MMA fighter vs Female Orangutang in heat.<br />
Ep13. The explosive season finale! Bread vs Tortilla!</p>
<p>Although if you can&#8217;t wait for the second season, a more entertaining solution is to get drunk and set up Soul Calibur for 5 rounds cpu vs cpu!</p>
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		<title>By: J</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-11005</link>
		<dc:creator>J</dc:creator>
		<pubDate>Sun, 15 Nov 2009 15:57:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-11005</guid>
		<description>I know this is old, but it&#039;s the internet so I&#039;ll throw my opinion in.

Firstly I&#039;m not the J that posted before! NAME STEALER! Kidding. We have an awesome name. Secondly I think a lot of the posters talking about the battles in the show &quot;Would the viking win if he didn&#039;t throw his shield away&quot; Thats not what actually occurs in the simulation. It&#039;s just stupid actors and CG, which is part of why we&#039;re so curious.

Also I note that me and my boyfriend and brother all watched the show and all care very much about historical accuracy. Additionally we love BS entertainment as much as anyone, I&#039;m a big Bullshit and Mythbusters fan, however we like it when it isn&#039;t passed off as science. Which they clearly try to do. They In no real way besides off handed try to say that they aren&#039;t being totally accurate.

Also something that bothered me.
Ninjas aren&#039;t information gatherers. They were farmers and assasins. Samurai weren&#039;t terrorists (albeit some were thieves). Samurai worked for Japanese nobles, so if the samurai were terrorists, does that mean the nobles were terrorists leaders? You can&#039;t apply modern day relations to such a thing, sure they&#039;d be terrorists now, but back then that&#039;s how it was. And when the Samurai finally ronanized they were still not terrorists. The government never specifically tried to stop them and as far as I know the anti-sword laws weren&#039;t so much to stop Samurai as to keep peace and protect the government and law. Similar to Britains anti-gun laws. They aren&#039;t try to stop gangs really because you can still get a gun easily enough. 

Thank you, that&#039;s all for now &lt;3 I also love this blog post. It was so hard to find any information on what the fuck their simulation might be.</description>
		<content:encoded><![CDATA[<p>I know this is old, but it&#8217;s the internet so I&#8217;ll throw my opinion in.</p>
<p>Firstly I&#8217;m not the J that posted before! NAME STEALER! Kidding. We have an awesome name. Secondly I think a lot of the posters talking about the battles in the show &#8220;Would the viking win if he didn&#8217;t throw his shield away&#8221; Thats not what actually occurs in the simulation. It&#8217;s just stupid actors and CG, which is part of why we&#8217;re so curious.</p>
<p>Also I note that me and my boyfriend and brother all watched the show and all care very much about historical accuracy. Additionally we love BS entertainment as much as anyone, I&#8217;m a big Bullshit and Mythbusters fan, however we like it when it isn&#8217;t passed off as science. Which they clearly try to do. They In no real way besides off handed try to say that they aren&#8217;t being totally accurate.</p>
<p>Also something that bothered me.<br />
Ninjas aren&#8217;t information gatherers. They were farmers and assasins. Samurai weren&#8217;t terrorists (albeit some were thieves). Samurai worked for Japanese nobles, so if the samurai were terrorists, does that mean the nobles were terrorists leaders? You can&#8217;t apply modern day relations to such a thing, sure they&#8217;d be terrorists now, but back then that&#8217;s how it was. And when the Samurai finally ronanized they were still not terrorists. The government never specifically tried to stop them and as far as I know the anti-sword laws weren&#8217;t so much to stop Samurai as to keep peace and protect the government and law. Similar to Britains anti-gun laws. They aren&#8217;t try to stop gangs really because you can still get a gun easily enough. </p>
<p>Thank you, that&#8217;s all for now &lt;3 I also love this blog post. It was so hard to find any information on what the fuck their simulation might be.</p>
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		<title>By: elemant</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-10999</link>
		<dc:creator>elemant</dc:creator>
		<pubDate>Fri, 13 Nov 2009 14:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-10999</guid>
		<description>in think they should do one about the two deadlist modren day warriors navy seal vs isreali counter terriorist ops the smack down of the century!!</description>
		<content:encoded><![CDATA[<p>in think they should do one about the two deadlist modren day warriors navy seal vs isreali counter terriorist ops the smack down of the century!!</p>
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		<title>By: J</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-10934</link>
		<dc:creator>J</dc:creator>
		<pubDate>Mon, 26 Oct 2009 20:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-10934</guid>
		<description>I have to strongly agree with the introductory explanation of this post.  Unless the computer program was written with the complex knowledge of close combat, any program written is going to fail to accurately create a combat simulation.  This is because computers, as has been said before, run on an if-then command system.  It doesn&#039;t matter what kind of computer you use, what type of code processing you use or any of that.  This is a rudimentary fact of all computers world-wide.  Human beings have the capacity of if-then functions but are not restricted to them.  The way that they behave in a combat situation is never the same as the next person, and one person may even have different reactions based on many variables.  These kinds of variables are unable to be quantified and so are beyond the scope of a computerized simulation.  Computers act in a very deliberate and predictable manner, based on the scope of the code that tells it what to do and when to do it.  Because of this static interaction there is no way that a computer can hope to incorporate ingenuity, adaptability, survival or will (all skills used to survive in combat) into a simulation.</description>
		<content:encoded><![CDATA[<p>I have to strongly agree with the introductory explanation of this post.  Unless the computer program was written with the complex knowledge of close combat, any program written is going to fail to accurately create a combat simulation.  This is because computers, as has been said before, run on an if-then command system.  It doesn&#8217;t matter what kind of computer you use, what type of code processing you use or any of that.  This is a rudimentary fact of all computers world-wide.  Human beings have the capacity of if-then functions but are not restricted to them.  The way that they behave in a combat situation is never the same as the next person, and one person may even have different reactions based on many variables.  These kinds of variables are unable to be quantified and so are beyond the scope of a computerized simulation.  Computers act in a very deliberate and predictable manner, based on the scope of the code that tells it what to do and when to do it.  Because of this static interaction there is no way that a computer can hope to incorporate ingenuity, adaptability, survival or will (all skills used to survive in combat) into a simulation.</p>
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		<title>By: Zombiegamer</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-10862</link>
		<dc:creator>Zombiegamer</dc:creator>
		<pubDate>Tue, 22 Sep 2009 01:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-10862</guid>
		<description>So isn&#039;t basically the cycle for most topics would be, someone would either create a post either to create profits, or to challenge validity off of something. In which would create a dispute against what is true and what isn&#039;t even though everyone has a different point of perspective based on personal thoughts? In which people would either argue to the end, or until something better comes up?</description>
		<content:encoded><![CDATA[<p>So isn&#8217;t basically the cycle for most topics would be, someone would either create a post either to create profits, or to challenge validity off of something. In which would create a dispute against what is true and what isn&#8217;t even though everyone has a different point of perspective based on personal thoughts? In which people would either argue to the end, or until something better comes up?</p>
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		<title>By: Tony</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-10778</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Thu, 03 Sep 2009 15:40:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-10778</guid>
		<description>I need a simulator!!</description>
		<content:encoded><![CDATA[<p>I need a simulator!!</p>
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		<title>By: serious sam</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-10762</link>
		<dc:creator>serious sam</dc:creator>
		<pubDate>Tue, 01 Sep 2009 22:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-10762</guid>
		<description>why dont we just make inmates train as different type of warriors and have em battle it out</description>
		<content:encoded><![CDATA[<p>why dont we just make inmates train as different type of warriors and have em battle it out</p>
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		<title>By: Sionnach Bán</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-10498</link>
		<dc:creator>Sionnach Bán</dc:creator>
		<pubDate>Wed, 15 Jul 2009 23:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-10498</guid>
		<description>you have reached the bottom of the trollpit...</description>
		<content:encoded><![CDATA[<p>you have reached the bottom of the trollpit&#8230;</p>
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		<title>By: &#8216;Deadliest Warrior&#8217; My Arse &#171; The BS Historian</title>
		<link>http://www.martialdevelopment.com/blog/deadliest-warrior-combat-simulator/comment-page-2/#comment-10445</link>
		<dc:creator>&#8216;Deadliest Warrior&#8217; My Arse &#171; The BS Historian</dc:creator>
		<pubDate>Sun, 05 Jul 2009 22:23:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.martialdevelopment.com/blog/?p=1238#comment-10445</guid>
		<description>[...] which is then interpreted over a series of encounters using a modified piece of computer game code. These guys have taken a closer look at it, and to me its clear that even ignoring the dubious data [...]</description>
		<content:encoded><![CDATA[<p>[...] which is then interpreted over a series of encounters using a modified piece of computer game code. These guys have taken a closer look at it, and to me its clear that even ignoring the dubious data [...]</p>
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